This is an ongoing project! The source-code is available at: https://github.com/henriquelalves/SuperGamejamBros

This is a tool I made so I could generate "Gamejam" challenges for myself in a fun and possibly streamable way - the main idea of the challenge would be to recreate a retrogame in a random Game-Engine from a list I gathered myself (prefering non-standard open-source engines). Since I like Drafting mechanics, I used it to make the challenge creation experience more game-like.

I also dig a lot the clumsy and clusterfuck-ish Super Smash Bros. 64 UI, so I tried making it as similar as possible to the original game.

The project license is GPL because I'm using the games and console list from this project: https://github.com/s3krit/retro-gauntlet/tree/master/cgi-bin/systems.

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Remember that the application has to be in a folder with the data file, otherwise it doesn't run.